![]() More information on the TCP section of the packet can be found on Wikipedia. The 8th byte is reserved so can be left as zero, whilst the 9th byte simply copies the protocol field from offset 23 in the IP section (0x06 for TCP). The source and destination IPs can be copied from the IP section of the packet at offsets 26 and 30 respectively. | Source IP | Dest IP |0x00|PTCL| Length | More information on the Internet Protocol section of the packet can be found on Wikipedia which also has an article on the IPv4 Checksum Transmition Control Protocol Finally, we return the bitwise not of the word. Once totalled, we repeatedly add any carried digits (those too large to fit in 16-bits) until the final value does fit in 16-bits. For calculating this field we first need to set the field to zero and then calculate the sum of the 10 words starting at offset 14. Most fields in the IP section are easy enough to define, source IP, destination IP etc. | Length | ID | F&FO |TTL |PRTL| HCHCKSM | Source IP | Dest. More information on the Ethernet section of packets can be found on Wikipedia Internet Protocol out there on The Internet), it will return the MAC Address of our router. If the dsetination IP is inside our network SendARP() will tell us the MAC Address associated with the device, or if the destination IP is outside our LAN (i.e. To get the destination MAC Address we need to use SendARP() to send an ARP request for the MAC Address for the destination IP. The packet type is easy enough to set (0x0800 for TCP in our case), as is the source MAC Address, which can be read from GetAdaptersAddresses(), but the destination MAC Address is slightly more tricky. ![]() The Ethernet section of the packet simply consists of 6 bytes for the destination MAC Address, 6 bytes for the source MAC Address, and a 16-bit word for specifying the type. | Destination MAC Address | Source MAC Address | Type | Contentsīecause we are using raw sockets, we need to manually create the Link-layer (Ethernet), Internet-layer (Internet Protocol), and Transport-layer (Transmition Control Protocol) sections of the packet. If you need a real port-scanner that supports SYN-scanning and a whole host of other neat stuff, download Nmap. Since the source IP changes for each SYN packet sent, the target machine is unable to block the sender and quickly runs out of resources attempting to keep a large number of connections open.Īs always, this project was simply created so that I could polish by C programming skills, and to experiment with the Npcap library. Lone SYN packets are also commonly used as part of a Distributed Denial of Service ( DDoS) attack, whereby millions of SYN-packets are sent from an array of compromised machines to a target machine, with each SYN packet containing a fraudulently spoofed source IP address. Because the port was never fully opened, firewalls would not inform the admin that the host was being scanned. When scanning a host for open ports, Hackers would traditionally only send the first part of the exchange (send SYN, receive SYN/ACK for open ports or SYN/RST for closed ports) and then not respond any further. If the port is closed, the 7th ( SYN) and 6th ( RST for Reset) will be set, and the source machine will not send any further packets. The source machine will send another packet with the 4th ( ACK) bit set, after which the destination machine will allocate resources to keep the communication channel open between the two machines so that data can be sent back and forth. If the destination machine has a service running on the port we requested, it will send a packet back with both the 7th ( SYN) and 4th ( ACK for Acknowledgement) bits set. Firstly it will contain the destination port number we wish to connect to ( 80 for HTTP, 21 for FTP etc.) Secondly, in the header of the TCP section of the packet, the Flags byte will have the 7th bit set to signify SYN (for Syncronise). The source machine will send to the destination computer a very small packet of data which contains two important pieces of information. Legitimate TCP/IP connections always begin with a SYN-ACK handshake which initialises the connection. ![]() A command-line port scanner using raw SYN packets ![]()
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